Surprise attacks away from the electrical doors will also harm Bane, but are less effective. Be ready to Evade rear attacks, get out of sight, and then set up a new ambush. Once you’ve ambushed Bane, hit a beatdown sequence, knock him into a door or wall, and run for the hills. Do this until you reach the main cell blocks area. Enter the door and continue to follow the trail of blood. If you look at the walls, youll find a sculpture of the Penguin. Scan the area to find Penguin's blood on the keypad, revealing the code to unlock the door. There are three good locations for this: in a vent immediately across from an electrified door in the central corridor, under the middle grate across from an electrified door from one of the side corridors, and at the corner of a floor grate at a corner near a door. Batman: Arkham Origins - Walkthrough Part 8 - Gain Access To Penguins. The vents will serve you well in this.ĭamaging Bane is most easily accomplished by luring him to a takedown spot near the electrified doors. Locate the horse statue in the northwest section of the bowery and enter the Jezebel center to the east. A successful stealth takedown will open him to a few blows. Several electrified doors crackle alongside the corridors.īeating Bane here is a matter of sneaking up on him without getting creamed. Simply use Detective Mode to spot them in the environment, then use your Batarang to grab them. He and Batman will fall through the floor to a sub basement area where the second stage of the battle takes. The blocks are riddled with vents and many of the floors are grated. Penguin Cages can be found throughout the Cell Blocks zone. Upon completion, Bane injects himself with TN-1, rapidly mutating into a monstrosity. The combat arena is two cell blocks surrounded by a rectangular hall and with a corridor cutting between them. Charge the lift to gain access to the hole in the roof. Evade is your only close-range defense against him. Fighting through the middle of the Joker-occupied Hotel is the next step in IGNs complete Batman: Arkham Origins Walkthrough. TN-1 enhanced Bane is absolutely invulnerable to standard attacks and cannot be Countered. He and Batman will fall through the floor to a sub basement area where the second stage of the battle takes place. Upon completion, Bane injects himself with TN-1, rapidly mutating into a monstrosity. Unable to reach Mister Freeze beyond a wall of ice, Batman seeks out a cryo-drill that Penguin stole from. When he’s running or jumping you must still evade.Īfter reducing Bane’s health bar to near zero, a cut scene triggers. My Alibi is the fifth part of the Cold, Cold Heart Walkthrough. Remember that even with the Gloves, Bane’s charges are too powerful to counter. Every time he gives you an opening, get in a combo of hits. The Shock Gloves allow you to break through Bane’s defenses and Venom state.
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